.
 
   
Screenshots | Art

Screenshots

Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot Pathologic screenshot

Press releases

“When you look at the trailers for M. Night Shyamalan’s recent movies, like Signs and The Village, you become aware after actually seeing the films that they are in fact somewhat misleading. The trailers represent these films as your run-of-the-mill horror movies, while they are better classified as suspense or drama movies where the director puts emphasis on building the story gradually and setting the mood. The same thing applies to Pathologic, a game developed by Ice-Pick Lodge and published by Buka Entertainment - both from Russia.”

"BoomTown" , 13.10.2004.


“We took a look at the game. We liked it very much. What really surprised us was the fact that all buildings had an outstanding interior and every civilian was able to hold an interesting discussion. Is it really a new word in the book of gaming industry?”

Daniil Levy "Mor (utopia)" – on the way to the new"
"PC Igry" #6, June 2004.


“Gradually, I got used to the illusionary world and understood that my grip-sack and snakeskin coat were sham, fit to be theatrical equipment. The azure shadows of the ornate fences were the work of an unknown illuminator, the steppe around the city was a decoration with bulls drawn on it, and the half-built building was a stage for the final scene. I understood that the town was nothing more than decorations, among which a play was meant to be performed, it was already in progress...”

Teodor Ganziy "Mor (utopia)" – interpretation of dreams"
"Strana Igr" #14 (167), July 2004.

   
   
  Corpus | Gallery | Files | Workshop | Forum
© 2006 Ice-Pick Lodge

© 2006 Buka Entertainment